This is an idea I had for a real-world game, the idea is that the characters are Mossad Agents hunting Ex-nazis in the 50s and 60s.
I am thinking a very political game, with an emphasis on investigation. Most of the time, the characters would be talking to people and going over old documents. The actual arrests would be conducted together with the authorities of whatever country the Nazi is hiding in.
Of course, there will be complications, what if the person they are after has become part of Project Paperclip in the U.S. ? Perhaps the Nazi they are after in Brazil has actually been set up as a fall guy for somebody else?
The feel I have in mind for this is very slow-paced, almost contemplative. The villains the characters are hunting, despite their evil are completely human, and kind of pathetic.
For a more pulpy feel, perhaps the Nazis have escaped to the moon, or to Antartica, and are busy planning the fourth reich? This would be a far more action-intensive game, which may be fun.
Since I have not had much time to watch movies lately, so this time I am going to use a short story for inspiration.
I am going to use Zombis Blanc by Greg Stoltze. The story is avaliable for free at his site, so you really have no excuse not to read it before reading my thoughts.
The story is set in 1790, on Haiti, a period and location that is generally ignored by history, but this does not mean that there are not stories to tell there. There are so many neglected locations that could provide a new and interesting setting for a game. In addition to Haiti, most of Africa (with the exception of Egypt), is extremely neglected as a setting for an RPG.
Revenge of the Oppressed
The story takes place within a rebellion of the slaves in Haiti. This is another theme which could make for an interesting story. The characters could be the rebels, or perhaps, in a more traditional fantasy setting, the goblins decide to rise up against their orcish masters?
Another interesting game could involve the characters playing UN peace keeping troops called in to resolve the situation after such an uprising, in a more modern game? If handled well and with the right players, this could be an amazing game.