RPG Idea: Conflicting GMs

I got this idea while writing my article about the Adjustment Bureau, but I thought it deserved a post on its own.

In this game, we have two GMs, each one trying to guide the party to a separate goal. Perhaps the GMs are representing feuding Gods? Or, they are just an abstraction, with one GM trying to help the party achieve their goals, while the other one acts to prevent them.

Of course, there will need to be some sort of currency expressing what each GM can do, and how often. Perhaps each has control over one aspect of the setting?

Anyway, this is just a rough idea, which would need to be expanded and detailed a lot to turn into a proper game, but I think it could be a fun experience.

One thought on “RPG Idea: Conflicting GMs

  1. I’ve had a similar thought for a once off game. Basically a large dungeon crawl with a single prize. Several groups play on a single map. GM’s advertise their current room numbers and the games combine when the room numbers match. It could be a lot of fun if the actions of one group could affect the dungeon in some way that either helps or hinders the other groups as well. mmm, I might need to write this adventure… and a mobile app to go with it :P .

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